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12 Team Round Robin Schedule

12 teams means 11 rounds and 66 games, and every team plays every round. Schedule below; edit the names in the tool to make your own.

The 12-team round robin schedule

Twelve teams plays eleven rounds of six games, with no byes. It is a common adult-league size, and a double round robin gives 22 rounds and 132 games.

This schedule was built in advance with the default names Team 1 to Team 12. Use the tool above to replace them with your own names or to shuffle the order. Every number on this page is computed, and the schedule is checked by a script: every pair of teams meets exactly once, and no team plays twice in a round.

Schedule by round

RoundMatches (home v away)
1Team 1 v Team 12Team 11 v Team 2Team 3 v Team 10Team 9 v Team 4Team 5 v Team 8Team 7 v Team 6
2Team 11 v Team 1Team 10 v Team 12Team 2 v Team 9Team 8 v Team 3Team 4 v Team 7Team 6 v Team 5
3Team 1 v Team 10Team 9 v Team 11Team 12 v Team 8Team 7 v Team 2Team 3 v Team 6Team 5 v Team 4
4Team 9 v Team 1Team 8 v Team 10Team 11 v Team 7Team 6 v Team 12Team 2 v Team 5Team 4 v Team 3
5Team 1 v Team 8Team 7 v Team 9Team 10 v Team 6Team 5 v Team 11Team 12 v Team 4Team 3 v Team 2
6Team 7 v Team 1Team 6 v Team 8Team 9 v Team 5Team 4 v Team 10Team 11 v Team 3Team 2 v Team 12
7Team 1 v Team 6Team 5 v Team 7Team 8 v Team 4Team 3 v Team 9Team 10 v Team 2Team 12 v Team 11
8Team 5 v Team 1Team 4 v Team 6Team 7 v Team 3Team 2 v Team 8Team 9 v Team 12Team 11 v Team 10
9Team 1 v Team 4Team 3 v Team 5Team 6 v Team 2Team 12 v Team 7Team 8 v Team 11Team 10 v Team 9
10Team 3 v Team 1Team 2 v Team 4Team 5 v Team 12Team 11 v Team 6Team 7 v Team 10Team 9 v Team 8
11Team 1 v Team 2Team 12 v Team 3Team 4 v Team 11Team 10 v Team 5Team 6 v Team 9Team 8 v Team 7

Each team's fixtures

The number in each cell is the opponent, with H for home and A for away; “bye” means the team rests. The last column counts home and away games: in this schedule no team has more than one extra home or away game.

TeamR1R2R3R4R5R6R7R8R9R10R11Home / away
Team 112 (H)11 (A)10 (H)9 (A)8 (H)7 (A)6 (H)5 (A)4 (H)3 (A)2 (H)6 / 5
Team 211 (A)9 (H)7 (A)5 (H)3 (A)12 (H)10 (A)8 (H)6 (A)4 (H)1 (A)5 / 6
Team 310 (H)8 (A)6 (H)4 (A)2 (H)11 (A)9 (H)7 (A)5 (H)1 (H)12 (A)6 / 5
Team 49 (A)7 (H)5 (A)3 (H)12 (A)10 (H)8 (A)6 (H)1 (A)2 (A)11 (H)5 / 6
Team 58 (H)6 (A)4 (H)2 (A)11 (H)9 (A)7 (H)1 (H)3 (A)12 (H)10 (A)6 / 5
Team 67 (A)5 (H)3 (A)12 (H)10 (A)8 (H)1 (A)4 (A)2 (H)11 (A)9 (H)5 / 6
Team 76 (H)4 (A)2 (H)11 (A)9 (H)1 (H)5 (A)3 (H)12 (A)10 (H)8 (A)6 / 5
Team 85 (A)3 (H)12 (A)10 (H)1 (A)6 (A)4 (H)2 (A)11 (H)9 (A)7 (H)5 / 6
Team 94 (H)2 (A)11 (H)1 (H)7 (A)5 (H)3 (A)12 (H)10 (A)8 (H)6 (A)6 / 5
Team 103 (A)12 (H)1 (A)8 (A)6 (H)4 (A)2 (H)11 (A)9 (H)7 (A)5 (H)5 / 6
Team 112 (H)1 (H)9 (A)7 (H)5 (A)3 (H)12 (A)10 (H)8 (A)6 (H)4 (A)6 / 5
Team 121 (A)10 (A)8 (H)6 (A)4 (H)2 (A)11 (H)9 (A)7 (H)5 (A)3 (H)5 / 6

How long will it take?

Rounds are played one after another, so the time depends on how many games you can run at once. This table assumes every round is played in full before the next begins, with the game length shown (including changeovers):

Venues20 min games30 min games45 min games60 min games
1 court or pitch22 h33 h49 h 30 min66 h
2 courts or pitches11 h16 h 30 min24 h 45 min33 h
3 courts or pitches7 h 20 min11 h16 h 30 min22 h
4 courts or pitches7 h 20 min11 h16 h 30 min22 h

How the circle method built this schedule

Write the teams in two rows and keep Team 1 fixed. Round 1 pairs the teams facing each other: Team 1 v Team 12, Team 11 v Team 2, Team 3 v Team 10, Team 9 v Team 4, Team 5 v Team 8, Team 7 v Team 6. For round 2, every team except Team 1 moves one place round the circle, which gives Team 11 v Team 1, Team 10 v Team 12, Team 2 v Team 9, Team 8 v Team 3, Team 4 v Team 7, Team 6 v Team 5. After 11 rounds every pair has met once. With an even number of teams no dummy is needed, so nobody rests.

Ties, points and tie-breakers

This page makes the fixtures only. A common points system is 3 for a win, 1 for a draw and 0 for a loss; decide your tie-breakers (head-to-head, goal difference, games won) before the first round, not after the last.

Other team counts

345678910111213141516

See also the round robin schedule generator, the 12-team knockout bracket for a knockout version and the random team generator to make the teams first.

FAQ

How many games are in a 12-team round robin?
66 games in a single round robin (12 teams, each playing 11 others, 12 × 11 ÷ 2). A double round robin has 132.
How many rounds does a 12-team round robin need?
11 rounds. Every team plays in every round.
Does a 12-team round robin have byes?
No. An even number of teams means every team plays in every round.
What is the circle method?
A way to build a round robin: keep one team fixed, rotate the others one place each round, and pair the teams that face each other. With an odd number of teams, add a dummy bye team.
Can I use my own team names?
Yes. Type the names in the box above, or press Shuffle to randomise the order, then Generate schedule.
Can I print the schedule?
Yes. Press Print after you generate, or use the table on this page.
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