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Free · No sign-up · Runs in your browser4 Team Round Robin Schedule
4 teams means 3 rounds and 6 games, and every team plays every round. Schedule below; edit the names in the tool to make your own.
The 4-team round robin schedule
Four teams is the tidiest field: three rounds, two games each, nobody rests. Two courts or pitches run each round completely in one slot, so a four-team event can finish in three slots.
This schedule was built in advance with the default names Team 1 to Team 4. Use the tool above to replace them with your own names or to shuffle the order. Every number on this page is computed, and the schedule is checked by a script: every pair of teams meets exactly once, and no team plays twice in a round.
- Rounds: 3
- Games per round: 2
- Games in total: 6 (that is 4 × 3 ÷ 2)
- Games per team: 3
- Double round robin: 6 rounds and 12 games
Schedule by round
| Round | Matches (home v away) |
|---|---|
| 1 | Team 1 v Team 4Team 3 v Team 2 |
| 2 | Team 3 v Team 1Team 2 v Team 4 |
| 3 | Team 1 v Team 2Team 4 v Team 3 |
Each team's fixtures
The number in each cell is the opponent, with H for home and A for away; “bye” means the team rests. The last column counts home and away games: in this schedule no team has more than one extra home or away game.
| Team | R1 | R2 | R3 | Home / away |
|---|---|---|---|---|
| Team 1 | 4 (H) | 3 (A) | 2 (H) | 2 / 1 |
| Team 2 | 3 (A) | 4 (H) | 1 (A) | 1 / 2 |
| Team 3 | 2 (H) | 1 (H) | 4 (A) | 2 / 1 |
| Team 4 | 1 (A) | 2 (A) | 3 (H) | 1 / 2 |
How long will it take?
Rounds are played one after another, so the time depends on how many games you can run at once. This table assumes every round is played in full before the next begins, with the game length shown (including changeovers):
| Venues | 20 min games | 30 min games | 45 min games | 60 min games |
|---|---|---|---|---|
| 1 court or pitch | 2 h | 3 h | 4 h 30 min | 6 h |
| 2 courts or pitches | 60 min | 90 min | 2 h 15 min | 3 h |
How the circle method built this schedule
Write the teams in two rows and keep Team 1 fixed. Round 1 pairs the teams facing each other: Team 1 v Team 4, Team 3 v Team 2. For round 2, every team except Team 1 moves one place round the circle, which gives Team 3 v Team 1, Team 2 v Team 4. After 3 rounds every pair has met once. With an even number of teams no dummy is needed, so nobody rests.
Ties, points and tie-breakers
This page makes the fixtures only. A common points system is 3 for a win, 1 for a draw and 0 for a loss; decide your tie-breakers (head-to-head, goal difference, games won) before the first round, not after the last.
Other team counts
See also the round robin schedule generator, the knockout bracket generator for a knockout version and the random team generator to make the teams first.
- How many games are in a 4-team round robin?
- 6 games in a single round robin (4 teams, each playing 3 others, 4 × 3 ÷ 2). A double round robin has 12.
- How many rounds does a 4-team round robin need?
- 3 rounds. Every team plays in every round.
- Does a 4-team round robin have byes?
- No. An even number of teams means every team plays in every round.
- What is the circle method?
- A way to build a round robin: keep one team fixed, rotate the others one place each round, and pair the teams that face each other. With an odd number of teams, add a dummy bye team.
- Can I use my own team names?
- Yes. Type the names in the box above, or press Shuffle to randomise the order, then Generate schedule.
- Can I print the schedule?
- Yes. Press Print after you generate, or use the table on this page.